Crafty is a tool / framework for calculating costs of items.
It is split into a server and client / UI. The server can parse files such as:
- name: small water catcher costs: - name: wood count: 100 - name: metal fragments count: 50 - name: tarp - name: metal barricade costs: - name: metal fragments count: 200 - name: metal blade count: 2 - name: tool cupboard costs: - name: wood count: 1000 - name: armored double door costs: - name: high quality metal count: 30 - name: gears count: 5 ...
and be queried for:
- Available items
- Items which can be crafted with certain materials
- Material costs of given items
- Required tools to craft certain items
When querying the costs of certain items it is possible to define a
depth defines whether either the direct costs, costs of costs, etc. are returned.
The client is currently implemented as a
Html website. It displays all available
languages (different crafting systems), their available items and offers ways to easily define the available or wanted items as well as display the costs or craftable items.
Crafty makes it possible to create a calculation or recipe calculator for any game, cooking or similar by defining a cost file as seen above.
Current UI (Example with the game Rust)
The main page showing available
Crafty displays its available items, which can be selected by clicking one of the amounts,
+ or entering the wanted quantity:
After selecting an item, itself, its costs and items craftable with it will be shown:
depth set to one, items directly required for crafting are listed:
By increasing the
depth, it is possible to also list the items which are used to craft required items (This allows quickly seeing the
Selecting base materials will show the items which can be crafted with the selected amount:
Available items can be filtered: