Upgrading of Structures
It’s now possible to replace/upgrade existing Structures by placing the new one on top of them.
This only works in case it’s either the same Structure of a higher tier, or it makes sense in general.
Some of the possible upgrades:
Belt -> Fast Belt
Arm -> Fast Arm
Belt -> Crossing
Belt -> Swapper
Only render visible Structures
Finally the visibility of Structures is being considered when rendering. Before every Structure was rendered. This of course doesn’t scale once the factory becomes large.
This still has bugs in some cases. For example for the visibility check only the occupied position is considered. The range of an Influence is not rendered, once the Influence itself is not visible anymore. I’ll have to revisit this in the future.
More information rendered
More information is rendered now:
-
The input and output counts of an
Assembler -
More info text in
StructureandItemselect on hover -
Progress and name of
Techs in the research view -
More details regarding recipes in
Itemselect
Icon color
I can now change the color of all monochrome icons without having to change my image files. This makes it way easier to try new color themes for all the icons.
Miner range visible if grabbed
When about to place a Miner all Miner ranges are now rendered. This makes it easier to place a new Miner without having to change that render setting manually.