Factor Y Devlog
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Version 1.2.0
September 13, 2024
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Version 1.1.0
August 16, 2024
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Upcoming Launch / Overview
August 8, 2024
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Version 1.0.0
August 3, 2024
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Version 0.8.4
July 10, 2024
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Version 0.8.3
June 20, 2024
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Version 0.8.2
May 4, 2024
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Version 0.8.1
April 2, 2024
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Version 0.8.0
March 23, 2024
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Version 0.7.1
December 29, 2023
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Version 0.7.0
December 1, 2023
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Version 0.6.3
September 19, 2023
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Version 0.6.2
August 31, 2023
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Version 0.6.1
August 19, 2023
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Version 0.6.0
August 18, 2023
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Version 0.5.5
July 1, 2023
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Version 0.5.4
June 16, 2023
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Version 0.5.3
June 2, 2023
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Version 0.5.2
April 5, 2023
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Version 0.5.1
March 8, 2023
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Version 0.5.0
March 8, 2023
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Version 0.4.2
February 2, 2023
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Version 0.4.1
January 18, 2023
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Version 0.4.0
January 14, 2023
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Version 0.3.9
December 31, 2022
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Version 0.3.8
December 30, 2022
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Version 0.3.7
December 30, 2022
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Version 0.3.6
December 22, 2022
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Version 0.3.5
December 14, 2022
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Version 0.3.4
December 5, 2022
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Version 0.3.3
December 2, 2022
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Version 0.3.2
November 29, 2022
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Version 0.3.1
November 24, 2022
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Version 0.3.0
November 22, 2022
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Version 0.2.1
October 25, 2022
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Version 0.2.0
October 24, 2022
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Version 0.1.0 (leaving the prototype stage)
September 23, 2022
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Version 0.0.10-prototype
August 20, 2022
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Version 0.0.9-prototype
July 31, 2022
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Version 0.0.8-prototype
July 6, 2022
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Improved performance
June 26, 2022
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Structure generators
June 24, 2022
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Sound
June 16, 2022
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Many research tokens
June 11, 2022
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Planet colonization, exhausts and tooltips
June 9, 2022
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Seamless space zoom, orbits and sun
June 4, 2022
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Landing zone
May 29, 2022
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Colored notifications
May 28, 2022
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Round planets
May 26, 2022
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Inventory overlay
May 21, 2022
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Space view
May 19, 2022
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itch.io Release
May 7, 2022
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Spaceship view
May 5, 2022
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Single render node, Notification background
May 4, 2022
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Inventory UI
April 30, 2022
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Spaceships and flights
April 27, 2022
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Planet overview
April 23, 2022
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Spaceports
April 19, 2022
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Proper Influence Logic
April 17, 2022
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Multiple planets
April 16, 2022
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More animations, Notification log, Direction arrow, Provider, Starter
April 15, 2022
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Improved render performance
April 9, 2022
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Many, minor improvements
March 31, 2022
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Improved text rendering
March 25, 2022
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Structure container improvements, cursor cross
March 20, 2022
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Electric furnace
March 14, 2022
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Cursor modes
March 11, 2022
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Structure upgrading and visibility check
March 4, 2022
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Unmodularize and dedicated Module view
March 2, 2022
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UI improvements
February 21, 2022
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Item storage and more
February 15, 2022
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Hotbar
February 9, 2022
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Energy
January 31, 2022
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Simpler simulation tests
January 13, 2022
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Selection modes and rotation rework
January 9, 2022
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Generic Select
January 2, 2022
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Better Module rendering
December 22, 2021
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More Blueprint improvements
December 19, 2021
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Variable Blueprint size and more
December 15, 2021
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Display of cooldowns, text render improvements
December 9, 2021
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UI overlays and general improvements
December 5, 2021
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General improvements
November 26, 2021
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Templates
November 21, 2021
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Module Select and more
November 20, 2021
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Modules, Source and Target
November 14, 2021
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Offline Play
November 13, 2021
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Setting Assembler Recipes
November 13, 2021
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Minor Improvements
November 10, 2021
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Inventory
November 1, 2021
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Improved ItemHandler
November 1, 2021
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Research
October 19, 2021
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Basic Animations
October 14, 2021
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Crossing Structure
October 10, 2021
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Multiplayer Improvements
October 5, 2021
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Simple Multiplayer
September 29, 2021
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Splitting the State
September 15, 2021
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Mutation via Events
September 13, 2021
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Techtree
September 11, 2021
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Save and Load
September 11, 2021
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Climate and more Tiles
September 9, 2021
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Improving the Planet Render Performance
September 8, 2021
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Visual Size
August 21, 2021
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Influence Structure
August 20, 2021
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Missing Textures
August 16, 2021
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Structure Selector
August 7, 2021
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Planet Structures and Resources
August 2, 2021
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Planet
July 26, 2021
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Rendering Nodes
July 24, 2021
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Rendering Content
July 20, 2021
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Textures
July 19, 2021
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Swapper
July 14, 2021
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SimpleStructure
July 14, 2021
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Copy and Paste for Structures
July 14, 2021
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Tests, Tests, even more Tests and Holes
July 11, 2021
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From and Into are great
July 11, 2021
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Assembler and Splitter
July 4, 2021
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ItemHandler Abstraction
May 19, 2021
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Structures of individual Sizes
December 26, 2020
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Colors, improved Controls and longer Arms
December 23, 2020
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Graphical Blueprint Editor/UI
December 20, 2020
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Source and Target
December 16, 2020
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Dynamic and Cooldowns
December 15, 2020
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In Motion
December 14, 2020
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Better Rendering
December 14, 2020
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Rendering
December 13, 2020
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Arms now have Content, add Furnaces
December 13, 2020
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Arms, Belts and Blueprint Simulation
December 12, 2020
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Parsing to have a simple Blueprint Editor
December 10, 2020
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Blueprint
December 9, 2020
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First Commit
December 8, 2020