Factor Y Devlog

  • Version 1.3.0 September 28, 2024
  • Version 1.2.0 September 13, 2024
  • Version 1.1.0 August 16, 2024
  • Upcoming Launch / Overview August 8, 2024
  • Version 1.0.0 August 3, 2024
  • Version 0.8.4 July 10, 2024
  • Version 0.8.3 June 20, 2024
  • Version 0.8.2 May 4, 2024
  • Version 0.8.1 April 2, 2024
  • Version 0.8.0 March 23, 2024
  • Version 0.7.1 December 29, 2023
  • Version 0.7.0 December 1, 2023
  • Version 0.6.3 September 19, 2023
  • Version 0.6.2 August 31, 2023
  • Version 0.6.1 August 19, 2023
  • Version 0.6.0 August 18, 2023
  • Version 0.5.5 July 1, 2023
  • Version 0.5.4 June 16, 2023
  • Version 0.5.3 June 2, 2023
  • Version 0.5.2 April 5, 2023
  • Version 0.5.1 March 8, 2023
  • Version 0.5.0 March 8, 2023
  • Version 0.4.2 February 2, 2023
  • Version 0.4.1 January 18, 2023
  • Version 0.4.0 January 14, 2023
  • Version 0.3.9 December 31, 2022
  • Version 0.3.8 December 30, 2022
  • Version 0.3.7 December 30, 2022
  • Version 0.3.6 December 22, 2022
  • Version 0.3.5 December 14, 2022
  • Version 0.3.4 December 5, 2022
  • Version 0.3.3 December 2, 2022
  • Version 0.3.2 November 29, 2022
  • Version 0.3.1 November 24, 2022
  • Version 0.3.0 November 22, 2022
  • Version 0.2.1 October 25, 2022
  • Version 0.2.0 October 24, 2022
  • Version 0.1.0 (leaving the prototype stage) September 23, 2022
  • Version 0.0.10-prototype August 20, 2022
  • Version 0.0.9-prototype July 31, 2022
  • Version 0.0.8-prototype July 6, 2022
  • Improved performance June 26, 2022
  • Structure generators June 24, 2022
  • Sound June 16, 2022
  • Many research tokens June 11, 2022
  • Planet colonization, exhausts and tooltips June 9, 2022
  • Seamless space zoom, orbits and sun June 4, 2022
  • Landing zone May 29, 2022
  • Colored notifications May 28, 2022
  • Round planets May 26, 2022
  • Inventory overlay May 21, 2022
  • Space view May 19, 2022
  • itch.io Release May 7, 2022
  • Spaceship view May 5, 2022
  • Single render node, Notification background May 4, 2022
  • Inventory UI April 30, 2022
  • Spaceships and flights April 27, 2022
  • Planet overview April 23, 2022
  • Spaceports April 19, 2022
  • Proper Influence Logic April 17, 2022
  • Multiple planets April 16, 2022
  • More animations, Notification log, Direction arrow, Provider, Starter April 15, 2022
  • Improved render performance April 9, 2022
  • Many, minor improvements March 31, 2022
  • Improved text rendering March 25, 2022
  • Structure container improvements, cursor cross March 20, 2022
  • Electric furnace March 14, 2022
  • Cursor modes March 11, 2022
  • Structure upgrading and visibility check March 4, 2022
  • Unmodularize and dedicated Module view March 2, 2022
  • UI improvements February 21, 2022
  • Item storage and more February 15, 2022
  • Hotbar February 9, 2022
  • Energy January 31, 2022
  • Simpler simulation tests January 13, 2022
  • Selection modes and rotation rework January 9, 2022
  • Generic Select January 2, 2022
  • Better Module rendering December 22, 2021
  • More Blueprint improvements December 19, 2021
  • Variable Blueprint size and more December 15, 2021
  • Display of cooldowns, text render improvements December 9, 2021
  • UI overlays and general improvements December 5, 2021
  • General improvements November 26, 2021
  • Templates November 21, 2021
  • Module Select and more November 20, 2021
  • Modules, Source and Target November 14, 2021
  • Offline Play November 13, 2021
  • Setting Assembler Recipes November 13, 2021
  • Minor Improvements November 10, 2021
  • Inventory November 1, 2021
  • Improved ItemHandler November 1, 2021
  • Research October 19, 2021
  • Basic Animations October 14, 2021
  • Crossing Structure October 10, 2021
  • Multiplayer Improvements October 5, 2021
  • Simple Multiplayer September 29, 2021
  • Splitting the State September 15, 2021
  • Mutation via Events September 13, 2021
  • Techtree September 11, 2021
  • Save and Load September 11, 2021
  • Climate and more Tiles September 9, 2021
  • Improving the Planet Render Performance September 8, 2021
  • Visual Size August 21, 2021
  • Influence Structure August 20, 2021
  • Missing Textures August 16, 2021
  • Structure Selector August 7, 2021
  • Planet Structures and Resources August 2, 2021
  • Planet July 26, 2021
  • Rendering Nodes July 24, 2021
  • Rendering Content July 20, 2021
  • Textures July 19, 2021
  • Swapper July 14, 2021
  • SimpleStructure July 14, 2021
  • Copy and Paste for Structures July 14, 2021
  • Tests, Tests, even more Tests and Holes July 11, 2021
  • From and Into are great July 11, 2021
  • Assembler and Splitter July 4, 2021
  • ItemHandler Abstraction May 19, 2021
  • Structures of individual Sizes December 26, 2020
  • Colors, improved Controls and longer Arms December 23, 2020
  • Graphical Blueprint Editor/UI December 20, 2020
  • Source and Target December 16, 2020
  • Dynamic and Cooldowns December 15, 2020
  • In Motion December 14, 2020
  • Better Rendering December 14, 2020
  • Rendering December 13, 2020
  • Arms now have Content, add Furnaces December 13, 2020
  • Arms, Belts and Blueprint Simulation December 12, 2020
  • Parsing to have a simple Blueprint Editor December 10, 2020
  • Blueprint December 9, 2020
  • First Commit December 8, 2020