Instead of just ‘teleporting’ Item
s between linked Spaceport
s, there’s now Spaceships
involved.
A Spaceport
can now hold a Spaceship
. Once it does, every Item
placed into it is filling up the Spaceship
‘s Inventory
.
Once it is full and there’s a link to another Spaceport
, the Spaceship
is ‘launched’ and considered to be in flight.
Currently Planet
s have no position in space and I simply consider all Planet
s to have the same distance between each other.
Once the flight is over, the Item
s arrive at the target Spaceport
and the Spaceship
is lost.
The Spaceport
is now also rendered differently depending on whether there’s a Spaceship
present. The current fill rate is also shown.
Below a Spaceport
without a Spaceship
being present:
And here’s a Spaceport
with a Spaceship
that’s filled to 1%
: