Variable Blueprint size
Until now Blueprint
s had specific widths and heights which had to be increased by the player to place Structure
s.
I now removed the size of Blueprint
s. Where required, the size can be calculated via its Structure
s.
This makes it way easier to create a Blueprint
, since the player doesn’t have to tweak those values anymore.
Create Blueprint from selection
It’s now possible to select Structure
s on the Planet
to then create a Blueprint
from those Structure
s. This makes it very easy to create a Blueprint
as a copy of already placed factories.
Blueprint restart and tick count
It’s now possible to restart the simulation of a Blueprint
. This prevents the Blueprint
simulation from getting stuck due to e.g. invalid Item
placement or Sink
s that were set to an incorrect Item
.
The player can now set the maximum tick count for the Module
generation and the current tick of the Blueprint
simulation is now displayed. This now makes it possible to fine tune the tick count of the generated Module
.
Scrolling of Structure Select view
It’s now possible to scroll the Structure Select
view to ensure that even on small screens any Structure
can be picked.