This release is savegame-compatible with 0.8.0
.
Note that I’m renaming Combine And Conquer
to Factor Y
. This release already updates most texts within the game and its files.
I’ll also start rolling out the rename here, on Steam, Discord, reddit etc. .
Note that I have not migrated the general settings file (e.g. volume, render toggles) and those settings will be reset to the default once you start Factor Y
.
If you want to have your previous settings, rename combine_and_conquer_user_cfg.toml
to factor_y_user_cfg.toml
.
UI
- Sliders are now slightly easier to use since I added additional padding to the left and right
- The ‘current research’ at the bottom-right now reacts to hovering
- The window title text is now shorter (no copyright, not mentioning ‘no loading’ if demo)
Modules
In case both input and output of a module are the same (often the case for generic ones), only one of them is now displayed.
Research
- Improve how the ‘generic modules’ technology is rendered plus its tooltip text
- ‘Red’ connections are now always rendered on top to make it more obvious that a dependency is missing
Tutorial
- How to copy structures is now mentioned
- New tip to change recipe was added to the ‘arm’ tutorial step
-
Remove the
Tutorial >
prefix from the title
Other, Minor Improvements
-
The default modularize ticks have been increased from
10k
to50k
- Game title and copyright are now logged on startup
- I reduced the initial volume of the soundtrack