There hasn’t been a major change recently, but many minor improvements.
I improved the positioning of
Hotbars to stop them from overlapping with other UI elements such as texts.
Active cursor state
I recently introduced cursor modes and
Hotbar buttons to set them. Now the currently active mode is also highlighted.
I added a logo for
Combine And Conquer which is displayed in the upper left corner.
I fixed a bug in the
Energy tick calculation where the factory would slow down too much if there wasn’t enough
It was possible to zoom out into infinity which made little sense. There’s now a limit which is approximately when the entire
Planet fits into the window.
Individual Energy stats
When selecting a
Module, its produced or consumed
Energy is now shown.
Range of cursor
I’m now rendering the effects of cursor
Structures. For example when grabbing an
Influence, its range is also rendered which makes it easier to create a proper coverage.
Modules rendered with borders
I added support for rendering borders and am now using this to display
Modules instead of the overlays.
New textures for Assembler and Lab
I reworked the textures for
No more text icons
I replaced any icon that was still showing text with a symbol.
(Except for the ‘text’ symbol ;) )